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ECHOES OF THE MOON

PROJECT TYPE

VR Survival Game

ROLE

Project manager and Lead 3D Artist

SOFTWARE

Unreal Engine 5

DATE

Spring 2025

Echoes of the Moon is a sci-fi, sound-driven VR survival game set in complete darkness on Titan, Saturn’s largest moon. Players must rely on sonar-like audio pulses to reveal their surroundings and navigate a hostile alien environment ,where every sound can both guide and endanger them.

As Project Manager and Lead 3D Artist, I led the full creative direction and production of the game, overseeing a collaborative team through design, development, and presentation. I was responsible for:
-Initiating the original concept and leading the game's creative direction.
-Managing the full preproduction pipeline, including scripting, asset management, and task delegation.
-Designing and modeling the interactive 3D map.
-Structuring the game's scene transitions and assisting with blueprint integration.
-Coordinating the game's public debut at MIXhibition, including poster design and all marketing media for the showcase.

This project emphasized immersive storytelling through spatial audio and visual abstraction, culminating in a successful public release and exhibition.

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